When the trigger is pulled, it will always shoot in the direction the gun is pointed (the V that is surrounded by dots) regardless of where you are aiming. This is because the more faded V that stays centered on the screen is where you are currently aiming and the more vibrant V that moves is where the gun is currently pointing. However, upon closer inspection, one can see that there are actually TWO upside-down V's, one atop the other. The aiming system looks like a circle of green dots around an upside-down V. The first mechanic to affect you, before you even shoot, is the aiming system. Shooting is a term used for the group of actions that go into effect when you pull the trigger. It boils down to two sub-sections: Shooting and Penetration. Shooting is an important part of this game, and is probably the most complicated system in the game. 1.2.3 HE/HESH: High Explosive or High Explosive Squash Head.1.2.1 APCR: Armor Piercing Composite Rigid.
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